Boytacean is a Game Boy and Game Boy Color emulator written in the Rust programming language. This project, intended primarily for educational purposes, emulates a wide range of Game Boy features and supports various front-ends, including web, SDL, and Libretro.
Boytacean
Boytacean offers a comprehensive set of features:
The web front-end provides additional functionalities:
There are still some features under development:
Boytacean is available on several deployment platforms:
Provider | Stable | URL |
---|---|---|
Cloudflare | True | boytacean.joao.me |
Cloudflare | True | boytacean.pages.dev |
Cloudflare | True | prod.boytacean.pages.dev |
Cloudflare | True | stable.boytacean.pages.dev |
Cloudflare | False | master.boytacean.pages.dev |
To build the library:
Install the Python library with:
or
Build the WebAssembly package for Node.js:
Build the WebAssembly package for the web:
The web front-end uses EmuKit, a UI toolkit for creating emulation interfaces in a web context. You can control the emulator's initial behavior with the following GET parameters:
Parameter | Type | Description |
---|---|---|
rom_url | String | URL of the initial ROM to load (must support CORS). |
url | String | Alias for rom_url . |
fullscreen | Boolean | If true , starts the emulator in fullscreen mode. |
fs | Boolean | Alias for fullscreen . |
debug | Boolean | If true , starts with the debugger visible. |
keyboard | Boolean | If true , shows the on-screen keyboard. |
palette | String | Name of the initial palette (e.g., christmas , hogwards , mariobros ). |
The palettes available in the web version were provided by TheWolfBunny64.
For information about the resources that inspired the creation of Boytacean, see the Inspiration page.