A flappy bird clone built in Rust and bevy game engine
Setting up the bevy project for the flappy bird clone project
Spawning the game entities, bird, pipes, ground, and the background.
Adding systems to handle the game logic for the flappy bird game
Adding resources to the game to keep track of the game state
Adding physics to the game to make the bird jump and fall
Adding movements to the pipes to make them move from right to left
Calculating the score, and adding the logic to increase it when the bird passes through the pipes