Rust is a statically-typed language, which means that every variable must have a specific type. Rust's type system is designed to be safe and to prevent many common errors that occur in other languages. In this challenge, you will learn about some of the basic primitive data types in Rust, such as integers, floating-point numbers, booleans, and characters.
Understanding how to declare and use these basic data types is fundamental to writing effective Rust code. This challenge will guide you through defining variables with specific types and initializing them.
x
with type u8
y
with type f64
z
with type bool
a
with type char
Each of these variables should be annotated with their respective types and initialized with specific values of your choice.
(u8)
: Represents an 8-bit
unsigned integer.(f64)
: Represents a 64-bit
floating-point number.(bool)
: Represents a boolean
value, which can be either true
or false
.(char)
: Represents a single Unicode scalar value.let
keyword to define a variable.let variable_name: type =
.