Zemeroth is a turn-based hexagonal tactical game written in Rust.
Online Version
You can play an online WebAssembly version of Zemeroth at ozkriff.itch.io/zemeroth.
Precompiled Binaries
Precompiled binaries for Linux, Windows, and macOS are available at github.com/ozkriff/zemeroth/releases.
Screenshots
big screenshot
campaign screenshot
Gifs
main gameplay animation
Videos
youtube.com/c/andreylesnikov/videos
Vision
The initial vision of the project is:
- Random-based skirmish-level digital tabletop game
- Single-player only
- 3-6 fighters under player's control
- Small unscrollable maps
- Relatively short game sessions (under an hour)
- Simple vector 2D graphics with just 3-5 sprites per unit
- Reaction attacks and action interruptions
- Highly dynamic (lots of small unit moves as a side effect of other events)
- Intentionally stupid and predictable AI
Inspiration
Tactical battle mechanics are mostly inspired by these games:
Building from Source
Install all miniquad's system dependencies.
WebAssembly
Then open http://localhost:4000
in your browser.
Dependencies
The key external dependency of Zemeroth is macroquad / miniquad.
This repo contains a bunch of helper crates:
- zcomponents is a simple component storage.
- zgui is a simple and opinionated GUI library.
- zscene is a simple scene and declarative animation manager.
Also, resvg is used for exporting sprites from SVG.